Hack100 Release 1.03 – May 2023
The text is now licensed under a Creative Commons Attribution-ShareAlike 4.0 International License (CC BY-SA 4.0).
The text has also been generally edited to improve clarity and consistency.
There are no significant changes to the rules or overall content compared to version 1.02.
Hack100 Release 1.02 – January 2022
Page 5: Introduction; Dice; 2nd paragraph; 1st sentence – “tens” changed to ” “tens” “.
Page 6: Player Characters; Equipment – “GM” changed to “Referee” for consistency.
Page 7: Player Characters; Backgrounds and Motivations; Example Backgrounds and Motivations table; row 1 – inserted missing space between “item” and “[details]“.
Page 7: Player Characters; Backgrounds and Motivations; Example Backgrounds and Motivations table; row 3 – “escaping” changed to “escaping from“.
Page 11: Tasks, Opposed Tasks; Resolving an Opposed Task – 3rd paragraph updated to reflect the new rules for Opposed Task tie-breakers. Now, the highest roll wins if both rolls were successful (as before), but the lowest roll wins if both were unsuccessful. This change has been discussed in a Developer Blog.
Page 13: Combat; Calculate Damage; 1st paragraph; 1st sentence – “tens” changed to ” “tens” “.
Page 13: Combat; Weapons; 1st paragraph; 1st sentence – “tens” changed to ” “tens” “.
Page 14: Combat; Armour; Armour table – “Chain” changed to “Chain Mail“.
Page 14: Combat; Armour; Armour table – “Movement per Round” column changed to “Movement Penalty“. All values in that column are now expressed as “squares” only. “Metres” is dropped as a unit of Movement.
Page 14: Combat; Movement – text re-written so that the standard unit of movement is now the generic “square” rather than “metres”.
Page 22: Improvement; Improving Abilities and Specialisms; Experience Checks – added a paragraph regarding Experience Checks for Opposed Task Rolls.
Page 25: Non-Player Characters; Movement; 1st paragraph – “12 metres” changed to “8 squares“.
Page 25: Non-Player Characters; Movement; 3rd paragraph, – “We leave our goblin’s Movement as 12” changed to “We leave our goblin’s Movement as 8“.
Page 26: Non-Player Characters; Goblin – Movement updated to 8 to align with “squares” (not “metres”) being the standard unit of movement.
Page 26: Non-Player Characters; Wolf – Movement updated to 12 (squares).
Page 28: Optional Rules; Player Characters; Innate Characteristics – “Dwarfs” and “Elves” capitalised.
Hack100 Release 1.01 – November 2021
Pages renumbered to bring them into line with the print requirements of Kindle Direct Publishing.
Inside cover page: “Simple, Flexible D100 Gaming” changed to “Simple Flexible d100 Gaming“.
Hack100 Release 1.00 – October 2021
Original release.