Release Notes – Hack100

Hack100 Release 1.02 – January 2022

Page 5: Introduction; Dice; 2nd paragraph; 1st sentence – “tens” changed to ” “tens” “.

Page 6: Player Characters; Equipment – “GM” changed to “Referee” for consistency.

Page 7: Player Characters; Backgrounds and Motivations; Example Backgrounds and Motivations table; row 1 – inserted missing space between “item” and “[details]“.

Page 7: Player Characters; Backgrounds and Motivations; Example Backgrounds and Motivations table; row 3 – “escaping” changed to “escaping from“.

Page 11: Tasks, Opposed Tasks; Resolving an Opposed Task – 3rd paragraph updated to reflect the new rules for Opposed Task tie-breakers. Now, the highest roll wins if both rolls were successful (as before), but the lowest roll wins if both were unsuccessful. This change has been discussed in a Developer Blog.

Page 13: Combat; Calculate Damage; 1st paragraph; 1st sentence – “tens” changed to ” “tens” “.

Page 13: Combat; Weapons; 1st paragraph; 1st sentence – “tens” changed to ” “tens” “.

Page 14: Combat; Armour; Armour table – “Chain” changed to “Chain Mail“.

Page 14: Combat; Armour; Armour table – “Movement per Round” column changed to “Movement Penalty“. All values in that column are now expressed as “squares” only. “Metres” is dropped as a unit of Movement.

Page 14: Combat; Movement – text re-written so that the standard unit of movement is now the generic “square” rather than “metres”.

Page 22: Improvement; Improving Abilities and Specialisms; Experience Checks – added a paragraph regarding Experience Checks for Opposed Task Rolls.

Page 25: Non-Player Characters; Movement; 1st paragraph – “12 metres” changed to “8 squares“.

Page 25: Non-Player Characters; Movement; 3rd paragraph, – “We leave our goblin’s Movement as 12” changed to “We leave our goblin’s Movement as 8“.

Page 26: Non-Player Characters; Goblin – Movement updated to 8 to align with “squares” (not “metres”) being the standard unit of movement.

Page 26: Non-Player Characters; Wolf – Movement updated to 12 (squares).

Page 28: Optional Rules; Player Characters; Innate Characteristics – “Dwarfs” and “Elves” capitalised.


Hack100 Release 1.01 – November 2021

Pages renumbered to bring them into line with the print requirements of Kindle Direct Publishing.

Inside cover page: “Simple, Flexible D100 Gaming” changed to “Simple Flexible d100 Gaming“.


Hack100 Release 1.00 – October 2021

Original release.